Feedback Loops in Pure Data

Recently I’ve been making a few video loops for Dreambait Recordings to use in their shows. The videos, made using video samples and Pure Data, focus on feedback loops. For BYOB Birmingham on Friday 16th March I decided to showcase these video feedbcak creations. Some photos of it in action:

BYOB Birmingham

BYOB Birmingham Flatpack Festival 2012
Photo by minuek

The Pure Data patch used to make these visuals, inspired by this patch is pretty simple: Put an object on screen, take a snapshot of the screen and then apply that snapshot as a texture to another object. You can download it below

Feedback Loops patch
Click to download

As a texture for the cube I used the Skin Cells video again. You could replace this with any video, image or webcam feed. The [pix_contrast] object is there purely to provide an over-saturated look (try bringing Saturation to a negative number). For BYOB I automated the controls by using random number generators (feeding [random] into [metro]). Here’s a render of what the audience saw:

All that is needed now is some cool audio to go with it! Thanks to all those that came to BYOB to see this and other awesome artworks!