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Below are a few examples of how you can use FFmpeg’s minterpolate to create artworks with a glitch aesthetic. You can read about how I used it for an artwork in this blog post. You can also grab the source file for these videos here. Give it a try yourself! mc_mode=aobmc:me_mode=bidir:me=epzs mc_mode=aobmc:me_mode=bidir:me=umh mc_mode=obmc:me_mode=bilat:me=esa mc_mode=obmc:me_mode=bilat:me=tss…
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Below are a few examples of how you can use FFmpeg’s minterpolate to create artworks with a glitch aesthetic. You can read about how I used it for an artwork in this blog post. You can also grab the source file for these videos here. Give it a try yourself! mc_mode=aobmc:me_mode=bidir:me=ntss mc_mode=aobmc:me_mode=bidir:me=fss mc_mode=aobmc:me_mode=bidir:me=ds mc_mode=aobmc:me_mode=bidir:me=hexbs…
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Below are a few examples of how you can use FFmpeg’s minterpolate to create artworks with a glitch aesthetic. You can read about how I used it for an artwork in this blog post. You can also grab the source file for these videos here. Give it a try yourself! mc_mode=obmc:me_mode=bidir:me=umh mc_mode=aobmc:me_mode=bidir:me=esa mc_mode=aobmc:me_mode=bidir:me=tss mc_mode=aobmc:me_mode=bidir:me=tdls…
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Below are a few examples of how you can use FFmpeg’s minterpolate to create artworks with a glitch aesthetic. You can read about how I used it for an artwork in this blog post. You can also grab the source file for these videos here. Give it a try yourself! mc_mode=obmc:me_mode=bidir:me=fss mc_mode=obmc:me_mode=bidir:me=ds mc_mode=obmc:me_mode=bidir:me=hexbs mc_mode=obmc:me_mode=bidir:me=epzs…
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Below are a few examples of how you can use FFmpeg’s minterpolate to create artworks with a glitch aesthetic. You can read about how I used it for an artwork in this blog post. You can also grab the source file for these videos here. Give it a try yourself! mc_mode=obmc:me_mode=bidir:me=esa mc_mode=obmc:me_mode=bidir:me=tss mc_mode=obmc:me_mode=bidir:me=tdls mc_mode=obmc:me_mode=bidir:me=ntss…
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As you may have seen in this blog post I made use of FFmpeg’s minterpolate motion interpolation options to make all of the faces morph. There’s quite a few options for minterpolate and many different combinations of options that can be used. i had to consult Wikipedia to figure out exactly what the different…
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Towards the end of the Let’s Never Meet video the robotic faces slowly morph into something a little bit more human-like. These faces continue to morph between lots of different faces, suggesting that when getting to know people you can never really settle on who they are. To make the faces morph I used…
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For the majority of my career in art I’ve been primarily known for my visual artwork. I’ve dabbled in making noises with my Sonification Studies performances (which may make a comeback at some point) but it’s only since my 2018 performance at databit.me that I’ve regularly made and performed music. On the performance side…
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Seamless animation For the Improviz gifs one of the requirements that Rumblesan set is that the gifs loop seamlessly. That is, one would not be able to tell where the gifs beings and ends. In Blender making an animation seamless is pretty easy. There’s lots of examples out there but for completion here’s my…
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In 2019 I made an internet artwork for Fermynwood’s programme Toggler. For this work I decided to use a similar aesthetic and process to Visually Similar. I talked a little bit about the process behind Visually Similar in a June’s Development Update. The node tree to overlay each of the transparent textures looked a…