sonification

  • Maker Monday, 29th February

    On 29th February I’ll be leading the workshop at Maker Monday at Birmingham Open Media. Glitch Art describes the process of misusing and reappropriating hardware and software to make visual art. In this part theory, part practice workshop we will consider ways in commonly used programs can be misused to interpret various data in…

  • TRANSFORMERS: A Code and Data-Driven Animation Screening, 6th February

    On 6th February I’ll be part of the TRANSFORMERS screening happening at the College Art Association Conference in Washington DC. Computer programming is an often invisible force that affects many aspects of our contemporary lives. From how we gather our news, maintain our libraries, or navigate our built environment, code shapes the interfaces and…

  • Sonification Studies

    On 19th September I did a Sonification Studies performance at glitChicago. I had previously done a demonstration/performance of this at Relearn in Brussels, Post-Modern Plant Life in Leamington Spa, and at September’s Digbeth First Friday at Vivid Projects, but the glitChicago was what I consider to be the first proper performance. A culmination of…

  • Pixel Player

    Back in June 2014 I wrote how that in 2013, after visiting The Cyborg Foundation in Barcelona, I became interested in exploring sonification. My experients at that stage culminated in the production of the Pixel Waves Pure Data patch, which allows the sonification of images based on the colour/RGB values of individual ppixels. I…

  • Sonification Studies/Pixel Waves

    In October 2013, whilst visiting Barcelona for the performance at Mutuo Centro De Arte for The Wrong, I had the honour of meeting Neil Harbisson and Moon Ribas, collectively known as The Cyborg Foundation. Throughout the evening we began to see some similarities in how we interpret things we see and hear, as well…

  • It’s Just Noise!

    As readers of my blog will know by now you can easily import any data into audacity and play it as audio. However, most data that you’ll import and then play will just turn out as noise. That is simply because there’s too much noise in the image i.e. too many colours and too…