tag: Book

Multimedia Programming with Pure Data

A new book by Bryan Chung, Multimedia Programming with Pure Data was recently published by Packt Publishing.

Multimedia Programming with Pure Data

Multimedia Programming with Pure Data

Multimedia Programming with Pure Data

Despite it being a big part of Pure Data Extended, GEM - and making visuals in PD - doesn’t get as much attention as audio processing. Whereas sound-makers have resources such as Loadbang and excellent tutorials from Obiwannabe, visual artists have little access to such a comprehensive resource, which can be a bit off-putting for new users. With that in mind I was more than happy to be a reviewer for this book that focuses almost entirely on GEM and making visuals in PD.


AlphabeNt: Experiments from A–Z

AlphabeNt, the book which I wrote the foreword for and spoke briefly about at GLI.TC/H 2112, is out now for either $30AUD or $70AUD (special edition)

AlphabeNt: Experiments from A–Z presents the 26 characters of the Latin alphabet as you haven’t seen them before: broken, distorted and aesthetically corrupted using digitally destructive techniques not usually found in the designers handbook. Co-authors Drew Taylor and Daniel Purvis created the characters using audio editing software such as Audacity, using standard text editors, by overloading flatbed document scanners, shaking iPhones and kicking computer tables.