tag: Data

Create your own glitch typeface

Making Dataface was really quite an exciting journey. What started off as an attempt to make a typeface inspired by glitch art turned out to be a story of collaboration, exploration and hours of research. Here, I will go through my process.

As you may have seen from my previous experiments in vector databending it’s totally possible to manipulate vector files. My original method for creating Dataface was to save each glyph in the Liberation font to an SVG file and then go through the process of glitching it for each file. Obviously this would’ve taken me a long time, hence why there was very little activity between my original announcement in January and when I started work on it again a few weeks ago.


It's Just Noise!

As readers of my blog will know by now you can easily import any data into audacity and play it as audio. However, most data that you’ll import and then play will just turn out as noise. That is simply because there’s too much noise in the image i.e. too many colours and too much data. So, if you reduce the amount of colours and data in theory you get something a little bit more pleasing to the ear. Experimentationing time!


Streams of data

One of my overall goals is to find a way to databend live video. I’m sure there’s a way to do it with Processing and PureData but I’m not yet proficient in those programs so they’re out of the question for now. In the meantime I thought to try and hack the Echobender script to databend my webcam images.

tonyg provides a great tutorial on how to convert live webcam images into audio, which I’ve used as a starting point for my hack.


Databending using Audacity

Thanks to some help on the Audacity forum I finally know out how to use Audacity to databend. Previously I’d been using mhWavEdit, which has its limitations and just doesn’t feel as familiar as Audacity. From talk on the various databending discussion boards I found that people would often use tools like Cool Edit/Adobe Audition for their bends. Being on Linux and restricting myself to things that run natively (i.e. not under Wine) presented a new challenge. Part of my task was to replicate the methods others have found but under Linux. My ongoing quest is to find things that only Linux can do, which I’m sure I’ll find when I eventually figure out how to pipe data through one program into another!


Bending a penguin

Awhile back I did a quick vector illustration of a penguin. It was nothing much really but as far as penguins go I quite liked this one. Recently (as in, the last four months) I’ve been interested in databending. Have you ever had an image you’ve taken come out like it’s been through a shredder? That’s the effect that most databenders are after. In a way it’s like trying to reproduce an error. Once you’ve done it a few times you get to learn what effects different methods can produce but even then it’s very unpredictable. For a short tutorial on databending an image, take a look at the one I wrote for fizzPOP.