Zine

GLITCH COP!3R

I recently got a very nice package in the post all the way from Australia! Drew Taylor (aka bowsneak) sent me a package of art and zines, one of which was GLITCH COP!3R

[caption id="" align=“alignnone” width=“500” caption=“GLITCH COP!3R”]GLITCH COP!3R [/caption]

[GLITCH COP!3R] was created as part of Sticky Institutes Target 168 2012 zinemaking challenge, in which a zine had to be created within 168 hours (1 week). The ‘secret’ theme for the challenge was ‘C3100 photo copier’.

When I Saw Pavement

All the way back in May I went to see a band called Pavement. About two months later I finally finished off a mini zine documenting parts of my time there.

Open publication - Free publishing - More zine

If you know your way around jpdftweak or other imposition software you can even combine it into a rather awesome poster!

Speaking of zines, I’m helping to organise the Birmingham Zine Festival that’ll be taking place in September. If you make zines you should get in contact through that website.

Interpretations of Reality

On 8th April I took a self-prescribed zine making day. Ever since the Gallery Of Owls meetup last year I’ve been increasingly interested in zines as a means of communication and the DIY scene as a whole. After many failed ideas I finally settled on showing the journey of a pixel and how it can be mutated through different ways of manipulating it, specifically through glitch art.

What is presented is the simple manipulation of the cover image over twelve pages. In my never-ending quest to explore glitch art off the screen, what then intrigued me was how I could print this. I then had the idea to print these images onto of printed material. In this way we see how glitches can alter our perception of already existing media. Does it add to or detract from the original intent or is it even noticeable? To pay homage to zine culture I’ve use pages from some of the zines that I’ve collected over the years as well as found papers that have been clogging up my inbox.

Lost in the Wood #1

For the last six months or so I’ve been a regular guest on the Lost in The Wood radio show. Myself and the shows host, Nancy Bennie, have been hard at work to bring you the the first issue of the Lost in the Wood zine!

You can also view individual pages on flickr.

The first issue features an interview with the awesome Stinky Wizzleteat and articles and illustrations from Birmingham’s finest.

Printed copies will become available soon, as will details of how to get involved with the next one. Keep an eye on the blog for more updates.

All You Can Eat Zine

[caption id="" align=“alignnone” width=“500” caption=“Zines by a.a.s Group, Lizz Lunney and ATTA girl”]All You Can Eat Zine [/caption]

On Thursday night there was a whole host of cultural events going on in Birmingham. The one that I spent most of my time at was the All You Can Eat Zine event at the Sunflower Lounge hosted by Gallery Of Owls.

Since last year they’ve been regularly making atheir own zine, the GZEAN. Soon after An Endless Supply appeared and from the amount of zines available last night it seems like there is a small, but dedicated zine culture in Birmingham, which is definitely inspiring and reassuring for people looking to start their own.

Open Source Art Zine on The Pool

I mentioned previously how I wanted to start an Open Source Art Zine (or something similar) and I’m still looking for any input! My idea is also up on The Pool. In case you didn’t know the pool is:

…an experiment in sharing art, text, and code–not just sharing digital files themselves, but sharing the process of making them. In place of the single-artist, single-artwork paradigm favored by the overwhelming majority of studio art programs and collection management systems, The Pool stimulates and documents collaboration in a variety of forms, including multi-author, asynchronous, and cross-medium projects.

Open Source Art Zine

Click to englarge

Here’s some more progress on the open source zine idea I’ve had recently. I’ve been seeking advice on the Inkscape and GIMP forums, but feel free to add any thoughts ;-)

Interpretations of Reality

Glitch art often exists on screen or is presented via other digital means. In my work I am interested in how glitch art can influence other forms of art, such as performance, traditional art and music.

Interpretations of Reality is a zine produced on a self-prescribed zine making day that takes DIY and zine culture and attempts to fuse it with glitch art. Over the course of 12 pages I explore how glitches can alter our perception of already existing artworks. Does it add to or detract from the original intent or is it even noticeable?